the ideal candidate will have:
·3+ years of experience as technical artist
·Strong understanding and knowledge of animation rigs, and animation tools
·Excellent complex problem-solving and communication skills across both artistic and technical disciplines
·Self-motivated and comfortable dealing with the ambiguity of R+D work
·An expert eye for 3D asset quality
·Tooling: Blender, preferably Maya, ZBrush and Substance Designer
·Knowledge of Python scripting
·Preferable: Experience with photogrammetry scan data, e.g. Agisoft
·Preferable: Experience with motion-capture animation data
·Preferable: Experience in automating conversion and cleanup of scenes, models, and materials from multiple formats and renderers
Someone who executes any feedback they may have
